Sequence Lanterns
Study the numbered lights in order. Hide them when ready, then repeat the sequence. A wrong light ends the round. Complete all three sequences.
How to play & source
Study the numbered lights in order. Hide them when ready, then repeat the sequence. A wrong light ends the round. Complete all three sequences.
Touch the tiles and controls. Keyboard: Tab, Enter or Space activate any button; arrows move in movement games. R restarts; Z undoes calm puzzles. Cell numbers are shown in each tile’s upper-left corner.
Mechanic research: Oik MemoryOriginal small-board interpretation, not an official port. Original code, names, layouts and CSS-drawn tiles. No external assets, trackers or network requests.
New tactical layer
Orbit Recall rotates the remembered pattern by one, two, then three clockwise quarter-turns after hiding. Terminal text explicitly completes all three sequences rather than asking for an out-of-range next light.